Home » Aesthetics and Design for Game-Based Learning by Michele D. Dickey
Aesthetics and Design for Game-Based Learning Michele D. Dickey

Aesthetics and Design for Game-Based Learning

Michele D. Dickey

Published March 12th 2015
ISBN : 9780415720960
Paperback
192 pages
Enter the sum

 About the Book 

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved,MoreAesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:player positioninggame mechanicsnarrative designenvironment designcharacter designEach chapter includes research and guidelines for design and a conclusion addresses aesthetics in the research of game-based learning.